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Maya CG short Script V1.0 (Alpha)

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Maya CG short Script V1.0 (Alpha)

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Hi everybody

I wanted to share my compilation scripts I made with Maya Python.
would be very happy if you could help me improve the codes.
named it Alpha version. It is still lacking in terms of UI and UX.
Features inside:


1 "Selected Type" Shortcuts to make selection easier "Maya selection Tools"


2 "Special Settings" contains various settings:

  • INameAvaible: checks all internal objects to see if the name is used
  • ClearNameSpace: clears all NameSpace contents
  • SetShaderType: converts all materials to typed type
  • LookChange: unlocks or closes the entire selected hierarchy
  • Delete All UV: finds all UVs in a model, transfers them to "map1" UV and deletes the others.



3 Selected Mix Up" Distributes multiple selected objects according to the entered values.



4 "Walk/Run Plane" Texture shifting for walking and running cycle animations



5 "Time Slider ShourtKey"
6 "Bake Animation" enters the start end frame bake (as a shortcut)
7 "GC animShake" adds a shaking animation to the selected object



8 "AnimScale" bakes the skeletons in the selected root bone in scaled form.
9 "Convert Skeletal Mesh" Converts all animated polygon objects to skeleton animation (for Unreal and Unity)


In this section, I present it to you as GNU license. I would be happy if you make any additions or changes.


Coder name: Gürkan Çorumlu

$
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In Maya, I offer a combination of short transactions that I search for.

maya
2022
python
3
Size
32 KB

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